Hack ‘n’ Slash

INTRODUCING HACK ‘N’ SLASH

Howdy!

I’m Brandon Dillon, the project lead on Hack ‘n’ Slash, Double Fine’s upcoming puzzle adventure game about hacking and reverse engineering.

When I was a kid, I watched Indiana Jones and the Last Crusade on betamax over and over and over again. I still think there’s more romanticism in the occupation of “treasure hunter” than just about anything else.

I’ve always loved games with lots of secrets in them, and when I first discovered a hex editor in an emulator, it dawned on me that I could be a kind of digital treasure hunter – no game could keep even its deepest secrets from me if I adventured log enough in its code and memory.

Hack ‘n’ Slash is a game about that mystery and romanticism. It’s rich in secrets, but with a bit of cleverness, you’ll be able to hack and slash your way to the heart of all of them.

Developing the full version of the game has been very rewarding because we’ve been able to take the hacking mechanics and make them real. You’ll mess with the game’s actual variables and dismantle the game’s actual code. We can’t wait to put it in your hands and see where you take it.

via Hack ‘n’ Slash.

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