Robotics | About our Tech Toy | OZOBOT

Hi, I’m Ozobot

Your Game Piece with Brains

I provide kids and techies an expressive way to learn and play with robotics in a variety of social and interactive settings. I come to life when you create mazes, tracks and playgrounds on paper, game boards and digital screens. I also come with free downloadable apps and become your physical avatar for some truly one of a kind augmented reality games.

I teach you code language, robotic behavior and deductive reasoning while effortlessly playing on multi-dimensional environments. Expand your imagination and gain skills for life through my ability to play creative, strategic and competitive games with you.

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Trinket helps you teach with code

Run Code in any BrowserTrinket lets you run and write code in any browser, on any device.Students can get started instantly, with no need to log in, download plugins, or install software.Yes, it’s that easy! Click the run button to try it now.

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Lightbot: Teaching Rudimentary Coding Concepts to Students | Edudemic

By on January 14, 2015

After I tested Lightbot for a week in my classroom and analyzed other online reviews, I can unreservedly endorse it as the best educational programming game for iOS and Android. Relative to competitors, Lightbot has a stronger educational orientation and simpler explanations of complex concepts.

With Lightbot, educators can not only familiarize students with basic programming, but can also hone students’ problem-solving and logical-reasoning skills. Lightbot is a cut above similar apps, thanks to its simple design and pedagogical focus. Read on to learn how Lightbot works and what makes it the preferred programming education tool.

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Is Foreign Language Training the Key to Creating More Coders? | EdSurge News

Tony Zanders Dec 29, 2014

With foreign language degree programs going on the chopping block across the country, and media, business and education leaders sensationalizing the need for a million coders by 2020, one would assume that investment in foreign language training should decrease to fund teaching kids how to code. But is there more to the relationship between human languages and programming languages than meets the eye? In the digital age, the impact of immigration and globalization provides new context for the role of foreign language training, as these two entrepreneurs realized.

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EngageCSEdu

EngageCSEdu is a dynamic collection of high-quality, open course materials for introductory computer science (CS) courses. Materials were contributed by faculty from across the country. Developed by the National Center for Women & Information Technology (NCWIT) and Google, the goal is to establish a more diverse computing workforce by retaining women and other underrepresented groups in undergraduate CS education. Many things influence retention in CS, but having a great experience in introductory courses is key.

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What Can Programmers and Writers Learn From One Another? | MindShift

Katrina Schwartz | November 11, 2014

Proponents of stronger computer science and programming courses in schools generally focus on the usefulness of those skills in today’s world. Some argue that computer programming should be offered instead of a foreign language requirement, while others say it’s crucial to engineering and robotics. Rarely is coding considered a complement to the English curriculum. But what if learning to code could also make students better writers

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Google Computer Science for High School

Curiosity should be encouraged

While an introduction to CS concepts at earlier ages encourages more diversity among scholars and practitioners in the field, there are not enough instructors prepared to guide our next generation of innovators.Through annual grants, CS4HS supports colleges and universities dedicated to CS education in their efforts to provide professional development training for local high school and middle school teachers. These teachers develop their own CS curriculum using real-world applications to engage young adults and spark curiosity for what is possible.

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Learn To Program TV

LearnToProgram Media is a leading publisher of web, mobile, and game development courses that are used by over 125,000 people in 65 countries. LearnToProgram’s valuable network of technical resources includes content on YouTube, iTunes, and Roku, as well as books, free tutorials, and online courses. The company is based outside of Hartford, Connecticut.

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Computer Science for Fun – cs4fn

Welcome to cs4fn : the fun side of Computer Science!

Welcome to the fun side of computer science! Explore how computer science is also about people, solving puzzles, creativity, changing the future and, most of all, having fun.

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About the Project | Dronecode

The Dronecode Project is an open source, collaborative project that brings together existing and future open source drone projects under a nonprofit structure governed by The Linux Foundation. The result will be a common, shared open source platform for Unmanned Aerial Vehicles UAVs.

Dronecode will encourage the development of open source consumer and commercial UAV software by building and supporting a community of developers and providing them the resources and tools to help them innovate. The ultimate goal is to maximize adoption of the project’s code for the benefit of users with cheaper, better, and more reliable UAV software. The platform has already been adopted by many of the organizations on the forefront of drone technology, including HobbyKing, PrecisionHawk, Walkera, among others.

Dronecode creates a neutral and transparent body that will leverage a contribution-based meritocracy that allows other parties and developers to influence and participate in the development and direction of the software. The project will provide coordination and prioritize funding for initiatives. Dronecode serves as a trusted and neutral home to become the de facto standard platform for drone/robotics open projects. By partnering with The Linux Foundation, the Dronecode community will have access to collaboration best practices and resources to spread the reach of collaboratively-developed and open software.

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